
Interaktives 3D-Comic-Gesicht mit WebGL POM und Depth Anything V2
Wie wir ein reales Porträtfoto über Gemini, Inpainting und Depth Anything V2 in ein lebendiges WebGL-POM-Gesicht mit adaptiver Mimik-State-Machine verwandelt haben.
Algorithms and rendering techniques for 2D and 3D visual synthesis, rasterization, and vector transformations.

Wie wir ein reales Porträtfoto über Gemini, Inpainting und Depth Anything V2 in ein lebendiges WebGL-POM-Gesicht mit adaptiver Mimik-State-Machine verwandelt haben.
Explore interactive network graph visualizations in Astro: How we unified WebGL, Three.js, Vis.js, dynamic layout syncing, and theme-aware styling.
Real-time shallow water and groundwater simulation shaders on the GPU at 60 FPS using WebGL, Three.js, and FBO ping-pong texture computation.

To better understand the behavior space and its heuristic exploration using our tool Xtream we developed a proprietary 3D visualization. The visualization shows...

The history of me developing 3D engines for the Web goes back quite a while. It was revived after working at Siemens Corporate Research because they had the nee...